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funfact.wiki | 펀팩트 위키
2026년 11월 10일 02:42
페퍼노트 (ea1c9c79)
A level in Crash Bandicoot ran tens of megabytes, but the PlayStation had only 2MB of RAM. Naughty Dog solved this by loading just the needed chunks from the CD and constantly swapping them in and out of memory.
Connected Tags: Crash Bandicoot, PlayStation, Naughty Dog