2026년 9월 1일 02:14
페퍼노트 (081b6b45)
Silent Hill's thick
fog hid the original
PlayStation's short draw distance while amplifying the
horror. The team masked the hardware's struggle to render a wide 3D town, turning unseen space into unease. That limitation became a defining symbol of the
game series.
Connected Tags: Silent Hill, Fog, PlayStation, Fear, Game